Username:    Password:    Login
Main  Secrets  Links  Specs  Articles  Forum  News  Downloads  Utilities  SCUMM?  Games  Demos  Contact
Main  Secrets  Links  Specs  Articles  Forum  News  Downloads  Utilities  SCUMM?  Games  Demos  Contact


Here are some programs written to explore, tear apart and even run the SCUMM games. Also listed are some tools for messing around with the GrimE games (Grim Fandango and Escape from Monkey Island). If you have run into problems with any of these programs or don't understand how to use them, feel free to post a message at the SCUMM Hacking Forum and someone there might be able to help you out.

[SCUMM Revisited]  [ScummVM]  [lflview]  [SCUMM Viewer]  [SCUMM Explorer]  [SCUMM Colorizer]  [Costume Ripper]  [AkosView]  [Charlie]

[EMI Resource Viewer]

Windows icon = Windows OS independent icon = OS Independent MS-DOS icon = MS-DOS Macintosh icon = Macintosh

Windows SCUMM Revisited
Author: Serge    Latest version: supported, unsupported

What SCUMM Revisited basically does is allowing you to go explore in the world of SCUMM resource files - the files containing all the scripts, music, images, animations, dialogue etc. of the SCUMM adventure games. It allows you to get tons of info on these files, get a glance into how the games were scripted, look at the stunning graphics and listen to the music without having to run the games themselves.

Features as of version
  • Reads resource files (.lfl, .lec, .la1, .001 etc.) from the games Indiana Jones and the Last Crusade, Loom (CDROM talkie version only), The Secret of Monkey Island, Monkey Island 2: LeChuck's Revenge, Indiana Jones and the Fate of Atlantis, Maniac Mansion 2: Day of the Tentacle, Sam & Max Hit the Road, Full Throttle, The Dig, The Curse of Monkey Island and Grim Fandango. As it turns out, it can read both PC and Amiga versions of most of the game files, and probably other formats too. Most demos can also be opened.
  • Reads MONSTER.SOU files - the files containing voices and sound effects for games such as Indiana Jones and the Fate of Atlantis, Day of the Tentacle, Sam & Max Hit the Road and Full Throttle.
  • Reads savegames from some later games.
  • Reads CMI/The Dig bundle files - that's the files containing all music.
  • Displays the internal file structure with names of all parts (called blocks) of the file, as well as descriptions of each block.
  • Displays and exports all background images and object images (not character animations yet) from all games from Secret of Monkey Island and up until CMI. Is known to display the images from Monkey Island 2 and Fate of Atlantis in the Amiga versions too.
  • Displays all materials from Grim Fandango.
  • Exports and plays all music from CMI - now including cutscene music!
  • Exports and plays all voices and sound effects from The Dig and CMI.
  • Exports and plays all music, voice and sound effects from Grim Fandango.
  • Exports and plays MIDIs from all iMUSE MIDI games (from Monkey Island 2 till Sam & Max Hit the Road - including Amiga versions), as well as from Indiana Jones and the Last Crusade and The Secret of Monkey Island (still working on that).
  • Exports and plays music from Full Throttle
  • Exports and plays sound from all MONSTER.SOU files.
  • Decompiles CMI SCUMM Scripts.
  • Displays boxes (the ones telling where Guybrush/whoever can walk as well as holding info on shadows etc.) from all SCUMM games from Monkey Island 1 and on.
  • Displays object names and other text resources.
  • Displays palettes from all games.
  • Displays info on lots of other resource file blocks.
  • Annotation tool, which allows users to make comments/titles on blocks, save them to a file etc. - as well as share them with others.
  • Hex viewer for manual exploring of the blocks.
  • Flash files, allowing faster loading of big block lists.
  • Icons for each type of block in the file explorer.
  • File searching - searching for a specific block name, line of dialogue or object name etc.
  • Comprehensive Win98/IE4 help file.
Please note that all versions of SCUMM Revisited from version 3 and up are both unfinished and unsupported. Plus they don't have all the features that version 2 has, so it's highly recommended that you download version 2 instead.

SCUMM Revisited 2 (395 kB)
SCUMM Revisited 2 source code (318 kB)
SCUMM Revisited 3 alpha (789 kB)
SCUMM Revisited 5 Pre-release (986 kB)
Download annotations for SCUMM Revisited

OS independent SCUMM Virtual Machine (aka ScummVM)
Author: The ScummVM Team    Latest version: 5.0.1

Being mentioned in several big magazines and websites ScummVM is with no doubt the most well-known and popular SCUMM-related program. So what is it? It's a free open source implementation of the SCUMM interpreter (SPUTM), which means it can run the SCUMM games. But not only does it run the games, it also has features beyond the original interpreter such as upscaling graphics filters, sound emulation and the ability to compress sounds for smaller datafiles, among others. And as if that weren't enough the fact that it is wirtten for portability it also makes it possible to run the SCUMM games on platforms that you never could before.

On top of that, ScummVM also has support for a whole bunch of non-SCUMM adventure games including Simon the Sorcerer 1 & 2, Broken Sword 1 & 2, Flight of the Amazon Queen and Beneath a Steel Sky. Check out the up-to-date compatibility list right here. ScummVM is still in heavy development but works great already!

ScummVM 0.6.1b (for Windows) (1 262 kB)
ScummVM 0.6.1b source code (2 498 kB)
ScummVM download page for the latest versions of ScummVM and builds for other platforms

MS-DOS lflview
Author: Lance Ewing    Latest version: 1.0

Probably the first ever SCUMM exploring program ever written. Works only with the enhanced version of Maniac Mansion (SCUMM version 2) and decodes and displays the background and mask images as well as the walking box area. Some information from the file is also displayed. Note that in order to for lflview to be able to read from the data-files you first need to decrypt them with the scummx tool which is also included in the ZIP-package, which also includes the source code as well as very brief specifications of the file format.

lflview (with source code) (150 kB)

Windows SCUMM Viewer
Author: Peter Kelly    Latest version: 0.1 dev

Being more known for his work on reverse engineering Sierra's AGI engine Peter Kelly was also one of the first to dig into the SCUMM engine. SCUMM Viewer is basically a primitive version of SCUMM Revisited and is actually the program which SCUMMRev is based on. It has very few features, but being a very "bare-bone" tool you might find it useful if you want to work on your own SCUMM hacking tool. Especially all you Delphi users, since it comes with Delphi source code.

SCUMM Viewer (with source code) (306 kB)

Macintosh SCUMM Explorer
Author: Drigo Zoxx    Latest version: ???


SCUMM Explorer (123 kB)

Windows SCUMM Colorizer
Author: Serge    Latest version:

A fun little program which you can use to spice up your SCUMM games. It manipulates all the palettes inside a game using different filters, such as saturation up, black and white, and other neat effects. Works with the semi-new SCUMM games. Simple but yet quite fun!

SCUMM Colorizer (266 kB)

Windows DOS Costume Ripper
Author: TheDeath    Latest version: 1.5

Most animated graphics in the SCUMM games, i.e. characters are stored as so called costumes. What this program does is display all frames separately and it can also save the individual frames as PNG's or PCX's. Costumes Ripper is compatible with Monkey Island 1 256 colors version, Loom 256 colors version, Monkey Island 2, Indiana Jones & The Fate of Atlantis, Day of the Tentacle and Sam & Max.

Costume Ripper (545 kB)

Windows AkosView
Author: Nolan Check    Latest version: FINAL

In Full Throttle the costume format changed a more complex format called AKOS. This program displays the individual frames from the AKOS-blocks and has the ability to save them to disk. Works with Full Throttle, The Dig and Curse of Monkey Island.

AkosView (with source code) (37 kB)

DOS Character Sets Exploited (AKA Charlie)
Author: Antti R.    Latest version: n/a

Charlie is a tool for viewing the character sets (fonts) in games made with SCUMM version 5 and up. Comes with a nice preview mode that lets you type with the font you're exploring.

Charlie (39 kB)



SCUMM Revisited screenshot
SCUMM Revisited

Quick & Easy
SCUMM Hacking Forum